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quiet-repair-not-deferred

planarian @ a924e09 · Spec v4.6 · snapshot main · all versions

While a game holds Foreground, alice’s PipeWire crashes. Repairs of what foreground work depends on are not deferred: it is repaired at once, with exactly one notice.

HarnessScoringExpectsLatest verdict
fakerepairnotices_count: count 1, match pipewire; units: service@1000:pipewire Runningfake: PASS

What it exercises

No invariant by name.